Again, I'm not advocating anything, I'm just thinking out loud here.
Till Westermayer wrote:
First: I didn't understand *when* a person gives
another person trust/
distrust. Should this be related to article edits? Should one person/
distrust give trust to another person only once (and can change from up
to neutral or down, if they want?). Or could one person give trust
multiple times to others? Each of these decisions will affect the
possibility to "game".
Right. I would say that the best answers to these questions are
1. that a person can give 'trust' or 'distrust' (if that's the right
word!) whenever they feel like, for whatever reason they like.
Presumably, it would often be related to article edits.
2. It's only a single point at any given time, and yes it could be
changed from 'up' to 'down' to 'abstain' whenever the person
feels
like it.
Second: Two possible ressource (but only in German): the German online
democracy simulation game
www.dol2day.de uses a person-based trust/
distrust system, where between to dol2day members there can be the
relations A trusts B, A is neutral to B, A distrusts B (and vice versa,
of course). And then there is a minor thesis about trust and possible
computer implementations (for multi agent systems) I wrote in 2000.
[
http://www.westermayer.de/till/uni/studienarbei_.pdf Trust in Bots].
This is in German, too, and I don't have the time to translate it, but
maybe it (or the resources listed in the end) is helpful for developing
a trust management system for wikipedia for some.
It sounds like your expertise would be very helpful here.
--Jimbo