Vector2022 has, actually, a place called Tools. It comes in the edit menu, just below the
language switcher. The problem is that... most of them are not tools. Indeed, the Design
Team decided to bury the sister projects inside the tools menu. So, yes, we do have a
place called tools, where actual tools could be located.
________________________________
From: Asaf Bartov <asaf.bartov(a)gmail.com>
Sent: Tuesday, September 19, 2023 7:13 PM
To: Wikimedia Mailing List <wikimedia-l(a)lists.wikimedia.org>
Subject: [Wikimedia-l] Re: Tool to find articles to create or improve in non-English
Wikipedias
On Mon, Sep 18, 2023 at 8:49 PM Galder Gonzalez Larrañaga
<galder158@hotmail.com<mailto:galder158@hotmail.com>> wrote:
Toolhub is still something external!
Let me introduce the point: the Research team has been working in great tools to help with
editing. They made an exciting showcase in Wikimania. None of them are reachable while
editing.
We are here in the same case: the translate tool could accomodate a suggestion button that
feeds from the varied tools we have.
I agree. To me it has always seemed odd that Mediawiki's *core interface* has no large
friendly button called "Tools". It could lead by default to
project-space:Tools, i.e. to Wikipedia:Tools on Wikipedia. From then on, it's up to
the community to curate the page usefully, probably including explaining about Toolforge
and directing to its various directory meta-tools. But it's that first *invitation*
and *discoverability* of the very notion of tools that's missing, for even some
experienced editors.
If some people agree, perhaps they'd be interested in starting a discussion on
Mediawiki.org making the case for it, addressing the (inevitable) objections people may
have, discussing the design and location of the button, etc. I don't know if the
Foundation's Product team has thoughts about this, but even if it is not currently on
any team's roadmap, it can be useful to work out a proposal with broad community
support for how it could be done. The actual implementation would be technically simple,
and mostly a question of the skin design: location, spacing, mobile, etc.
A.