Hello all,
Has there been any attempt to start a Wikimedia project focusing on free 3D models?
I think, right now it would be the right timing for it. The prices of 3D printers and other computer controlled machines are coming down [1] and there are growing network of FabLabs around the world providing access for public to design and fabricate their own objects.[2]
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Best regards,
- Teemu
1. http://en.wikipedia.org/wiki/3D_printer 2. http://fab.cba.mit.edu/about/faq/
PS. FYI: We had a chat about this with Erik Möller in the Wikimania in Haifa - So, this was probably his idea originally. This came in to my mind now when I am involved in starting a FabLab in Helsinki.
---------------------------------------------- Teemu Leinonen http://www.uiah.fi/~tleinone/ +358 50 351 6796 Media Lab http://mlab.uiah.fi Aalto University School of Art and Design ----------------------------------------------
On Wed, Feb 8, 2012 at 2:10 AM, Leinonen Teemu teemu.leinonen@aalto.fiwrote:
Hello all,
Has there been any attempt to start a Wikimedia project focusing on free 3D models?
I think, right now it would be the right timing for it. The prices of 3D printers and other computer controlled machines are coming down [1] and there are growing network of FabLabs around the world providing access for public to design and fabricate their own objects.[2]
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Best regards,
- Teemu
The most popular example of this kind of repository is Thingiverse,[1] run by a small NY-based company that makes 3D printers. Most of the content there is CC.
Steven
2012/2/8 Steven Walling steven.walling@gmail.com:
On Wed, Feb 8, 2012 at 2:10 AM, Leinonen Teemu teemu.leinonen@aalto.fiwrote:
Hello all,
Has there been any attempt to start a Wikimedia project focusing on free 3D models?
I think, right now it would be the right timing for it. The prices of 3D printers and other computer controlled machines are coming down [1] and there are growing network of FabLabs around the world providing access for public to design and fabricate their own objects.[2]
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Best regards,
- Teemu
The most popular example of this kind of repository is Thingiverse,[1] run by a small NY-based company that makes 3D printers. Most of the content there is CC.
Steven
See also https://commons.wikimedia.org/w/index.php?title=File:Beyondencyclopediawikim...
foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
If you are interested in the intellectual property issues facing 3D printing, Public Knowledge has a white paper from 2010: http://www.publicknowledge.org/it-will-be-awesome-if-they-dont-screw-it-up
Cheers, Stephen
On Wed, Feb 8, 2012 at 11:52 AM, HaeB haebwiki@gmail.com wrote:
2012/2/8 Steven Walling steven.walling@gmail.com:
On Wed, Feb 8, 2012 at 2:10 AM, Leinonen Teemu <teemu.leinonen@aalto.fi wrote:
Hello all,
Has there been any attempt to start a Wikimedia project focusing on free 3D models?
I think, right now it would be the right timing for it. The prices of 3D printers and other computer controlled machines are coming down [1] and there are growing network of FabLabs around the world providing access
for
public to design and fabricate their own objects.[2]
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Best regards,
- Teemu
The most popular example of this kind of repository is Thingiverse,[1]
run
by a small NY-based company that makes 3D printers. Most of the content there is CC.
Steven
See also https://commons.wikimedia.org/w/index.php?title=File:Beyondencyclopediawikim...
foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
On 8 February 2012 10:10, Leinonen Teemu teemu.leinonen@aalto.fi wrote:
Has there been any attempt to start a Wikimedia project focusing on free 3D models?
I think, right now it would be the right timing for it. The prices of 3D printers and other computer controlled machines are coming down [1] and there are growing network of FabLabs around the world providing access for public to design and fabricate their own objects.[2]
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Fabbing isn't the primary thing I'm interested in. I think far more interesting for Wikipedia is now that WebGL exists, we could tie 3D models into Wikipedia articles. It'd have ridiculous educational value: just imagine, you want to see how big a dinosaur is? Well, you get a 3D model of Wembley stadium from the relevant Wikipedia article, add it to your 3D objects 'shelf' (like bookmarks) and then click over to the T. Rex article, get a 3D model of one of those, and drop fifty of them into a stadium (preferably when $LOCAL_SPORTS_FRANCHISE's rival is playing, amirite?) to see relative size.
I'm wondering whether 3D Wikipedia would be possible: some kind of WebGL-based JavaScript 'player' that has a few pluggable physics presets. Then the ability to load models from Commons. I don't know enough about file formats and licensing and so on, but, this could be really exciting if it is possible.
On 8.2.2012, at 22.03, Tom Morris wrote:
I have contacts to the European Fablab folks and we probably could start with them a project on an Incubator.
Just noticed that the Incubator is now only for new languages. Is it so that the Wikimedia is not looking for new projects?
Fabbing isn't the primary thing I'm interested in. I think far more interesting for Wikipedia is now that WebGL exists, we could tie 3D models into Wikipedia articles. It'd have ridiculous educational value: just imagine, you want to see how big a dinosaur is?
I agree. This is another good reason for Wikimedia to consider starting to support and coordinate creation of free 3D models. All the articles on Wikipedia about different kind of common utensils, tools, instruments, home appliances, furnitures, engineering pieces etc. could come with a 3D model of them. The models could then be used 1) to view and 2) to make them.
I ma sure many mechanical engineering pieces, such as propellers, grinding mills etc. would be useful in the Global South. Having scale model of the David by Michelangelo, Parthenon in Athens, arrowheads from stone age etc. would also have a huge educational value.
I'm wondering whether 3D Wikipedia would be possible: some kind of WebGL-based JavaScript 'player' that has a few pluggable physics presets. Then the ability to load models from Commons.
I also, at first thought, that the 3D models should be in the Commons, but I think it could also be a new Wikimedia project.
I think the 3D models are not media, similar way as pictures, videos and audio. 3D models are different - one can "make them". It is hard to say if there is a critical mass of people interested in to work with the project, but at least the FabLab folks around the world could join this.
I don't know enough about file formats and licensing and so on, but, this could be really exciting if it is possible.
Neither do I.
- Teemu
---------------------------------------------- Teemu Leinonen http://www.uiah.fi/~tleinone/
The largest problem I see with this is offering a 3D modelling software that is free and (somewhat) easy to use. I know some exist, but they are not nearly as friendly as Solidworks or Pro e. secondly, we would need to offer a free viewer, so that they could be accessed from Wikipedia articles or other projects. These are huge development barriers, as we barely have resources for comparatively much less demanding softwares.
Creating a 3D model of a screw is one thing that could be beneficial for someone creating some type of assembly for school or work, but to create a 3D model of a sculpture; how could we verify its proportions?
I like the concept, but it is very far from the plain text, html, js that runs virtually everything we work on in Wikimedia.
On 02/09/12 10:39 AM, Chris Lee wrote:
The largest problem I see with this is offering a 3D modelling software that is free and (somewhat) easy to use. I know some exist, but they are not nearly as friendly as Solidworks or Pro e. secondly, we would need to offer a free viewer, so that they could be accessed from Wikipedia articles or other projects. These are huge development barriers, as we barely have resources for comparatively much less demanding softwares.
Creating a 3D model of a screw is one thing that could be beneficial for someone creating some type of assembly for school or work, but to create a 3D model of a sculpture; how could we verify its proportions?
I like the concept, but it is very far from the plain text, html, js that runs virtually everything we work on in Wikimedia.
I remember such an idea crossing my mind at Wikimania Taipei in the wake of Raoul Weiler's talk, and visiting the National Museum there where a bowl in a glass case had some inscriptions all around that were impossible to see in full because one couldn't see the back. It's all well beyond my personal technical abilities, but it struck me as something that could be very useful for representing museum artifacts. (I tried to go to a presentation about something similar for the mining industry, but after driving more than an hour to get there they had to cancel because a car had run into a power pole and knocked out the electricity in the whole neighborhood for the whole afternoon.) I didn't follow up after that.
I don't think that maintaining proportions is a problem. These things already exist in architectural programs, medical imaging and building scenic environments for video games. A simple object can be completely photographed by four cameras in a tetrahedral pattern around it. For the viewer 3D-printing would be less important that being able turn and otherwise manipulate the object on screen.
Ray
I'm coming in to the discussion a bit late, but why do we need a new wiki for this? Surely it falls under the remit of Commons. I hate to see a proliferation of wikis, it dilutes the community rather too much!
Am I missing something?
Richard Symonds WMUK
On 11/02/2012 10:42, Ray Saintonge wrote:
On 02/09/12 10:39 AM, Chris Lee wrote:
The largest problem I see with this is offering a 3D modelling software that is free and (somewhat) easy to use. I know some exist, but they are not nearly as friendly as Solidworks or Pro e. secondly, we would need to offer a free viewer, so that they could be accessed from Wikipedia articles or other projects. These are huge development barriers, as we barely have resources for comparatively much less demanding softwares.
Creating a 3D model of a screw is one thing that could be beneficial for someone creating some type of assembly for school or work, but to create a 3D model of a sculpture; how could we verify its proportions?
I like the concept, but it is very far from the plain text, html, js that runs virtually everything we work on in Wikimedia.
I remember such an idea crossing my mind at Wikimania Taipei in the wake of Raoul Weiler's talk, and visiting the National Museum there where a bowl in a glass case had some inscriptions all around that were impossible to see in full because one couldn't see the back. It's all well beyond my personal technical abilities, but it struck me as something that could be very useful for representing museum artifacts. (I tried to go to a presentation about something similar for the mining industry, but after driving more than an hour to get there they had to cancel because a car had run into a power pole and knocked out the electricity in the whole neighborhood for the whole afternoon.) I didn't follow up after that.
I don't think that maintaining proportions is a problem. These things already exist in architectural programs, medical imaging and building scenic environments for video games. A simple object can be completely photographed by four cameras in a tetrahedral pattern around it. For the viewer 3D-printing would be less important that being able turn and otherwise manipulate the object on screen.
Ray
foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
Richard Symonds Office& Development Manager Wikimedia UK +44 (0) 207 065 0991
Hoi, When you consider a new project, it is important to consider how it will fit in. Just being able to have 3d images makes sense when people can view them. Making them only available does not strike me as that interesting. Working on such models is probably more interesting. The question then becomes how is this to be achieved.
Effectively there have been new projects since Wikispecies. In my appreciation, GLAM is very much a WMF project that is very much run by its own community and sponsored by chapters. Having 3d models in Commons is not a problem in and of itself. The question to me is what will it deliver, what will its community be like and how will this be related maybe integrated in all our projects. Thanks, Gerard
On 9 February 2012 19:25, Leinonen Teemu teemu.leinonen@aalto.fi wrote:
On 8.2.2012, at 22.03, Tom Morris wrote:
I have contacts to the European Fablab folks and we probably could
start with them a project on an Incubator.
Just noticed that the Incubator is now only for new languages. Is it so that the Wikimedia is not looking for new projects?
Fabbing isn't the primary thing I'm interested in. I think far more interesting for Wikipedia is now that WebGL exists, we could tie 3D models into Wikipedia articles. It'd have ridiculous educational value: just imagine, you want to see how big a dinosaur is?
I agree. This is another good reason for Wikimedia to consider starting to support and coordinate creation of free 3D models. All the articles on Wikipedia about different kind of common utensils, tools, instruments, home appliances, furnitures, engineering pieces etc. could come with a 3D model of them. The models could then be used 1) to view and 2) to make them.
I ma sure many mechanical engineering pieces, such as propellers, grinding mills etc. would be useful in the Global South. Having scale model of the David by Michelangelo, Parthenon in Athens, arrowheads from stone age etc. would also have a huge educational value.
I'm wondering whether 3D Wikipedia would be possible: some kind of WebGL-based JavaScript 'player' that has a few pluggable physics presets. Then the ability to load models from Commons.
I also, at first thought, that the 3D models should be in the Commons, but I think it could also be a new Wikimedia project.
I think the 3D models are not media, similar way as pictures, videos and audio. 3D models are different - one can "make them". It is hard to say if there is a critical mass of people interested in to work with the project, but at least the FabLab folks around the world could join this.
I don't know enough about file formats and licensing and so on, but, this could be really exciting if it is possible.
Neither do I.
- Teemu
Teemu Leinonen http://www.uiah.fi/~tleinone/
foundation-l mailing list foundation-l@lists.wikimedia.org Unsubscribe: https://lists.wikimedia.org/mailman/listinfo/foundation-l
On 10.2.2012, at 10.55, Gerard Meijssen wrote:
When you consider a new project, it is important to consider how it will fit in. Just being able to have 3d images makes sense when people can view them. Making them only available does not strike me as that interesting. Working on such models is probably more interesting. The question then becomes how is this to be achieved.
Hear, hear. I think making 3D objects available (1) for viewing and (2) for people to make out of them physical objects are equality important. As pointed out in earlier messages there are some online databases of 3D objects for fabrication[1] but from the free culture point of view Wikimedia movement / WMF could play a role in this, too. I see here a huge educational potential.
I do not know enough about file formats, but we naturally would been both: free format for viewing 3D objects and free format that can be used for making out of them physical objects.
Effectively there have been new projects since Wikispecies. In my appreciation, GLAM is very much a WMF project that is very much run by its own community and sponsored by chapters. Having 3d models in Commons is not a problem in and of itself. The question to me is what will it deliver, what will its community be like and how will this be related maybe integrated in all our projects.
Probably the Commons is the the right project to start this, if there is a community interested in to work on it as part of the Wikimedia / WMF. I'll ask some Fab Lab people to consider Commons to be their "home".
- Teemu
[1] http://www.thingiverse.com/
---------------------------------------------- Teemu Leinonen http://www.uiah.fi/~tleinone/
On 10 February 2012 12:22, Leinonen Teemu teemu.leinonen@aalto.fi wrote:
I do not know enough about file formats, but we naturally would been both: free format for viewing 3D objects and free format that can be used for making out of them physical objects.
In the short term just set up commons to host .blend files.
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