So leave them to rot because their standard of living is low and their government is crap?
Right.
From: Gnangarra [mailto:gnangarra@gmail.com]
Sent: 18 April 2023 13:49
To: Wikimedia Mailing List
Subject: [Wikimedia-l] Re: [Wikitech-l] Re: Reflecting on my listening tour
Hiring people because they are in such countries as the basis for saving money is morally
bankrupt, yet we'll happily draw from the pool of donations that primarily come from
those more expensive countries. Much like we talk about equity but decide that some
places arent worth engaging in because its too far to travel leaving others to shoulder
the burden of travel.
On Tue, 18 Apr 2023 at 19:35, Felipe Schenone <schenonef(a)gmail.com> wrote:
Yet in some countries, like mine, paying for food, renting a place, buying a house, etc.
is far cheaper than in the US, so paying a lower salary (in USD) wouldn't amount to a
lower standard of living at all, and doesn't feel immoral, at least to me.
On Tue, Apr 18, 2023 at 8:00 AM Gnangarra <gnangarra(a)gmail.com> wrote:
Either we make software development cheaper somehow (move the WMF to Romania or
something)
Hiring in countries with the worst labour laws and cheapest minimum wages is totally
immoral. Especially in a community where equity is part of our culture we must endeavour
to ensure that employees/contractors regardless of where they live paid fairly and equally
subject to skills and responsibilities of the role. WMF already has many employees that
are based in countries where such immoral employment conditions dominate.
On Tue, 18 Apr 2023 at 05:49, Dan Garry (Deskana) <djgwiki(a)gmail.com> wrote:
I agree with much of what Amir has said here, except one little bit...
On Mon, 17 Apr 2023 at 20:52, Amir Sarabadani <ladsgroup(a)gmail.com> wrote:
And even if a software would have an owner, it used to be that the team was under so much
pressure to produce new things instead of maintenance that the software would practically
be without a maintainer (or worse, as even volunteers couldn't unofficially take the
role). I can example a few.
I think pressure on a team to deliver new things is one reason why this situation has come
about, but it's far from being the only one. Here's a few others off the top of my
head:
* Owning so many things that even if there was zero pressure to deliver new features, the
team still couldn't maintain everything that they own.
* Incredibly powerful and incredibly complex features that teams are afraid of touching
lest they break them and make community members angry.
* Conservatism and fear of community outrage causing reluctance to deprecate
functionality.
* Lack of understanding of the impact of the feature.
* Lack of a clear roadmap (a list of bug reports and feature requests is not a roadmap).
There's more but those are some that come to the top of my head. And, not everyone one
of those always applies to every situation, e.g. I definitely don't think all of the
items in your list should be deprecated!
This causes the path of least resistance to be, for everyone involved, to leave things in
limbo and hope for the best.
Dan
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Boodarwun
Gnangarra
'ngany dabakarn koorliny arn boodjera dardoon ngalang Nyungar koortaboodjar'
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Boodarwun
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'ngany dabakarn koorliny arn boodjera dardoon ngalang Nyungar koortaboodjar'
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