Most development work is done by volunteers
According to https://wikimedia.biterg.io/ that does not appear to be the case. Or is there some other metric that is more accurate?
On Sun, Mar 10, 2019 at 6:33 PM Zppix megadev44s.mail@gmail.com wrote:
To blame WMF for having a huge backlog is wrong imho. Most development work is done by volunteers, and while I do believe more can be done from both sides but blaming it all on WMF is wrong.
-- Devin “Zppix” CCENT Volunteer Wikimedia Developer Africa Wikimedia Developers Member and Mentor Volunteer Mozilla Support Team Member (SUMO) Quora.com Partner Program Member enwp.org/User:Zppix **Note: I do not work for Wikimedia Foundation, or any of its chapters. I also do not work for Mozilla, or any of its projects. **
On Mar 9, 2019, at 11:40 PM, Victoria Stavridou-Coleman <
victoria@gocolemans.com> wrote:
Re reading this now on the ground in Austin, reminds me not to send
emails in a hurry from an airplane! So trying again - hopefully more grammatically sound this time!
The Tech Engagement team (which includes Wikimedia Cloud Services) in
the Tech department is investing in a developer advocacy team who I hope will (amongst other things) speak on behalf of the communities that are affected by tech debt.
All the best,
Victoria
On Mar 9, 2019, at 6:39 PM, Victoria Coleman victoria@gocolemans.com
wrote:
Also, the Tech team at the Foundation is investing in Technical
Engagement team who I hope will be (amongst other things) become advocates for the tech debt that affects our communities.
Best regards,
Victoria
Sent from my iPhone
On Mar 9, 2019, at 6:28 PM, bawolff bawolff+wn@gmail.com wrote:
Regarding:
My proposal is to begin the discussion here: how can we better relay
issues
that are more important to communities than new features? How can we
have a
"community whishlist for bugs"?
Well fundamentally it starts with making a list.
This is basically a lobbying discussion right. People think WMF should
do
more of X. Lobbying discussions are more successful the more specific
they
are. Having a list of the top 20 worse bugs is something you could
convince
people to do something about. Even something like /WMF spends too much
time
on new features and not enough time on maintenance/bug fixing/, is something you could convince people to change, if you for example knew
how
much time WMF currently spends on bug fixing, and you have an idea of
how
much time you think they should be spending. Even if management doesn't agree with your proposal, it would at least be specific enough to
debate.
When these discussions start from vague places, like there's too many
bugs,
is when they go nowhere. Even if WMF stopped everything else it was
doing,
and worked solely on bugs, I doubt they would fix every bug in
existence.
(We can't all be TeX!), and attempting to do that would be a bad idea.
Change happens when stuff is measurable, and people can work towards a goal. Failing that, change happens when people can be held accountable. Objective measures are needed.
-- Brian
On Sat, Mar 9, 2019 at 10:31 PM Strainu strainu10@gmail.com wrote:
Dan,
Thank you for your response. I appreciate far more someone
disagreeing with
me than someone ignoring me :)
Let me start with a simple question, to put the references to wmf into context. You keep talking below about volunteer developers and how
they can
take over any project. While that's true, how many fully-volunteer
teams
are there? How does that number compare to the number of wmf teams?
Am I
right to assume the ratio is hugely in favor of wmf teams? Note:
teams,
not developers, since decisions on project management are usually
done at
team level.
Pe sâmbătă, 9 martie 2019, Dan Garry (Deskana) djgwiki@gmail.com a scris:
> On Sat, 9 Mar 2019 at 11:26, Strainu strainu10@gmail.com wrote: > > How many successful commercial projects leave customer iss
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