The Cunctator wrote:
On 6/19/07, Guy Chapman aka JzG
<guy.chapman(a)spamcop.net> wrote:
On Sun, 17 Jun 2007 18:25:19 -0400, "The
Cunctator"
<cunctator(a)gmail.com> wrote:
We've always been a target for vanity, spam
and all manner of
self-serving crap. See BJAODN.
(Not to say that things don't change when you're in the top of nearly
every Google search, just that people have feared and fretted over
vandals and barbarians from day one.)
Difference: the reward is now greater, and with it the determination.
I think people like Jason Gastrich have showed us this.
Of course one of the thing that people consistently fail to recognize as
they get into an arms race is that if you build walls and locks and
passcodes and mazes people will find that a lot more interesting game to
play than if it's just change and be changed back.
Soft Security is better than Hard Security.
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Unless people are doing it for money, and not as a game. If you were
trying to rob Fort Knox, and 99% of the time you grabbed a gold bar a
guard caught you and made you put it back, but 1% of the time they had
their back turned and you could get away with it, and you could do this
any number of times, robbing Fort Knox would become a very popular
pastime indeed, lack of fun aside. So, instead, they use guards, and
locks, and bars, and searchlights, and if you get caught (which you
almost certainly will) you go off to jail for a long, long time.
The main problem now is not the "let's replace this article with
profanity and see how long it takes someone to notice" vandals, it's the
"let's try and slip a link to my site in here or an article advertising
my product" ones. "Soft Security" doesn't stop those a bit, they may
be
getting -paid- to do that, whether they personally find it fun or not.