I think the solution is perfectly clear. We fix the articles at a reasonable rate....
What do we really lose by having 100 mediocre-to-crappy articles on obscure Pokemon? I mean, yes, I lose sanity if I try to read them, but if they just sort of exist? The only thing I can think of that we might lose is some respect. Here's the thing, though - this project is four years old. We've built a pretty damn good encyclopedia in four years.
It's an equilibrium process.
Bad articles are created _at some rate_, and get fixed _at some rate._
Wikipedia is useful to me, in the areas where I have no expertise, _because the bad articles get fixed quickly enough, four years into the project, most of the articles in Wikipedia are pretty much OK._
That isn't a law of nature. It's a consequence of the _balance_ of the rate of various things that are happening within Wikipedia.
Wikipedia has, as far as I can tell, improved continuously over four years. That does not mean that this will automatically continue. Wikipedia's usefulness depends on articles _actually receiving reviews_ and the benefit of "many eyes."
If the Pokemon articles are, in fact, well-researched and accurate, and have received input from many editors, they're not a problem. I'm really not au fait with Pokemon so I've literally never looked at them before... Let's see... I think I'll look at a few articles linked from "List of Pokémon..." Hmm, they're numbered... let's look at 271 and 314, the first three digits of e and pi respectively...
...these certainly _look_ like _good_ articles to _me._ Not mediocre- to-crappy at all.
(Incidentally, it's hard to judge simply from number of edits. I was stunned some months ago by an article that was, if I recall, a hoax or close to it, that had received many edits from experienced editors... who had been editing only for language and style. So, not knowing either Pokemon or the individual editors involved, I can't really judge accuracy).
Are there convincing theories that say that there cannot possibly be a problem with low-quality articles being created faster than they are fixed?
Offhand I would think that avoiding such problems would require a general consensus that the "inclusiveness" of Wikipedia must be kept _in balance_ with the number of active contributors, both to Wikipedia as a whole and within particular topic areas. I suspect that's exactly what's being done in the hard-to-codify judgments of what's "notable."
-- Daniel P. B. Smith, dpbsmith@verizon.net "Elinor Goulding Smith's Great Big Messy Book" is now back in print! Sample chapter at http://world.std.com/~dpbsmith/messy.html Buy it at http://www.amazon.com/exec/obidos/ASIN/1403314063/
Daniel P. B. Smith wrote:
I think the solution is perfectly clear. We fix the articles at a reasonable rate....
What do we really lose by having 100 mediocre-to-crappy articles on obscure Pokemon? I mean, yes, I lose sanity if I try to read them, but if they just sort of exist? The only thing I can think of that we might lose is some respect. Here's the thing, though - this project is four years old. We've built a pretty damn good encyclopedia in four years.
It's an equilibrium process.
Bad articles are created _at some rate_, and get fixed _at some rate._
Wikipedia is useful to me, in the areas where I have no expertise, _because the bad articles get fixed quickly enough, four years into the project, most of the articles in Wikipedia are pretty much OK._
That isn't a law of nature. It's a consequence of the _balance_ of the rate of various things that are happening within Wikipedia.
Quite the contrary. Remember that laws of nature are not the product of some kind of government legislation. Balances and trends, statistical growth and fractals are what laws of nature are all about. They are things that just happen that way.
Ec