Magnus Manske wrote:
Erik Moeller wrote:
That shouldn't come as a surprise. MMORPGs are known for their addiction potential. Players spend hundreds of hours in these games. They form emotional attachments with the game and the players.
Sounds vaguely familiar. Let's see...
- Avatars (user names) ... check
- Thousands of players online at any time ... check
- Highly addictive ... check
- Players can engage in alliances (user page templates) ... check
- Extreme players can become super-players (admins) ... check
- Trolls ... check
- (Edit) wars ... check
Wikipedia - largest MMORPG *ever*!
See also: http://meta.wikimedia.org/wiki/Wikipedia_is_an_MMORPG