Actually cc'ing mobile-l this time instead of just saying it ...
On Wed, Jun 11, 2014 at 11:56 AM, Tomasz Finc <tfinc(a)wikimedia.org> wrote:
> CC'ing mobile-l to get this archived and for others to know that its coming.
>
> Dan, given that we can't easily ship a beta within the iTunes store
> what will the mechanics of the release look like?
>
> --tomasz
>
> On Wed, Jun 11, 2014 at 11:48 AM, Dan Garry <dgarry(a)wikimedia.org> wrote:
>> Hey guys,
>>
>> Vibha, Moiz, Monte, Brion and I just met to get a date together for the
>> release of the iOS app. We arrived at 7th July (3.5 weeks from now, the end
>> of the next sprint). Here's how.
>>
>> I asked the engineers and designers what they felt the dependencies were. We
>> identified:
>>
>> Edit workflow refinements (current sprint)
>> Onboarding (first time UX) (current sprint)
>> TOC refinement (next sprint)
>> Styling refinement (next sprint)
>> General bug fixes and cleanup (next sprint)
>>
>> The first three are hard requirements; if they're not in, then we will delay
>> the release. The last two are softer requirements, particularly since we can
>> update the app CSS without pushing out a new release.
>>
>> It was a careful negotiation! Monte originally wanted an extra sprint of
>> slack, but I managed to arrive at the two sprint number by assuring him that
>> if something game-breaking came up then we'd delay the release. I think the
>> user feedback is really important, so I think it's worth setting the goal to
>> be sooner rather than later.
>>
>> The cool thing is, this means the iOS release will only be two weeks after
>> the Android one. Woohoo!
>>
>> We're all happy with this date. I'm meeting with Katherine tomorrow to
>> discuss what the best communications strategy for this is.
>>
>> Thanks,
>> Dan
>>
>> --
>> Dan Garry
>> Associate Product Manager for Platform and Mobile Apps
>> Wikimedia Foundation