[Foundation-l] MMORPG and Wikimedia
teun spaans
teun.spaans at gmail.com
Fri May 7 15:08:30 UTC 2010
Gerard,
this statement surprises me.
Why was the foundation involved in the localization of Freecol, a game with
little or no historic information (compared with other historic games such
as europa universalis)?
kind regards,
Teun
On Thu, May 6, 2010 at 11:05 PM, Gerard Meijssen
<gerard.meijssen at gmail.com>wrote:
> Hoi,
> When you consider the Wikimedia movement to include translatewiki.net, we
> have already connections with games. We localise Freecol. While not
> everybody likes virtual realities, many do. As there is always a good
> reason
> to say no, there is typically also a good reason to say yes. I would
> welcome
> the suggestion that we branch out to alternative ways of involving people.
> We are about bringing knowledge to everyone, virtual reality is as valid an
> approach as for instance facebook.
> Thanks,
> GerardM
>
> On 6 May 2010 20:00, Milos Rancic <millosh at gmail.com> wrote:
>
> > On Thu, May 6, 2010 at 7:40 PM, geni <geniice at gmail.com> wrote:
> > > Doubtful. Why a few turn based and real time strategy have
> > > historically spread information MMORPGs have not. Freeciv might be a
> > > better target if you want to try that.
> >
> > The point is that this is an engine for virtual reality, while it is
> > MMORPG, too. And unlike Second Life, the platform is free software
> > which anyone would be able to install. Integrating Wikimedia projects
> > into this framework should be priority as in five to ten years, this
> > will be the most dominant form of using Internet.
> >
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