oh ... i think i forgot one very practical use case for uploads: sound
files, and (maybe?) movies.
On Wed, Apr 11, 2012 at 22:09, rupert THURNER <rupert.thurner(a)gmail.com> wrote:
if the mobile app helps:
* to locate the monument
* to show what fotos already exist
* to enter the contest
* to add metadata
it would be nice.
but i cannot imagine a workflow which helps uploading high quality
images. i like the mobile strategy a lot - but developping an upload
app is maybe too tempting nowadays as instagram got bought by
On Wed, Apr 11, 2012 at 21:27, elya <ew_wp(a)web.de> wrote:
> I'd like to share some discussion points we had recently with the
> foundation's mobile app development. I would highly appreciate your
> opinions, ideas and thoughts. Unfortunately, my next call with WMF is
> already tomorrow evening (sorry for that).
> The WMF will most probably develop an upload app for smartphones. We are
> invited to provide ideas and requests for our - WLM - needs.
> The basic, most simplified upload workflow would be borrowed from the
> upload wizard and adapted to smartphones for the mobile Wikipedia
> browser app.
> Another idea is an advanced workflow that would be provided already as
> an Android or iPhone app (based on the PhoneGap framework), with
> extended options for geolocation, additional campaigns like WLM or
> uploading an image straight from the article (monuments list...)
> From my point of view, the most realistic approach (given WMF's
> depolyment cycles and the timeline) is the basic mobile browser app -
> that does not help us very much for WLM in its basic design, and due to
> iOS restrictions it most probably would not work for iPhones. However,
> maybe it could be slightly extended for our needs.
> From your point of view:
> 0) How do you generally feel about the mobile upload app for WLM - from
> an international perspective?
> 1) What do you generally think would be a minimal requirement to make a
> mobile app usable/helpful for WLM?
> 2) What would be next on your wishlist to make it real fun?
> 3) Any ideas how a team of volunteer developers could support staff
> developers effectively with the mobile app? (I'll have to discuss that)
> 4) anything I did not consider here?
> Some details about the plans can be found here:
> Thanks for your feedback!
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