On Sat, Sep 1, 2012 at 12:35 PM, Nadja Kutz <nadja(a)daytar.de> wrote:
the pywiki (see
http://article.gmane.org/gmane.org.wikimedia.wikidata/910)
looks interesting. It seems Joan Creus is a very fast and active programmer:
https://www.google.de/search?q=joan+creus+python&ie=utf-8&oe=utf-8&…
so i dare to say that it would be great to have python scripts with which one could set
custom properties in Blender with
data from wikidata.
(
http://wiki.blender.org/index.php/Doc:2.6/Manual/Extensions/Python/Properti… )
so for example if one could read in the chembox item "density" (when this is
realized in wikidata)
from lets say iron via pykwiki then one could use this information for
a custom property for computing the mass of a volume (as modelled
in Blender). This could then be read in e.g. as the mass of a 3D model into Blenders
physics engine BULLET:
http://www.blender.org/development/release-logs/blender-240/bullet-physics/
Hey Nadja,
I don't see anything that speaks against doing this in the future.
However the groundwork of that (i.e. storing the actual chemical data
isn't even implemented yet. So I fear it's a bit too early for this
still ;-) Looking forward to someone doing that in a few months
though!
Cheers
Lydia
--
Lydia Pintscher -
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