I don’t think the hard-core gaming
community are likely to switch over to Wikipedia editing. I think you are
dealing with some extremely different personality types. Indeed, I have always
thought it would be interesting to do a study of Myers Briggs (or whatever
personality test you prefer) to both gamers, Wikipedia editors and compare that
with the community profiles as a whole. I rather suspect that both gamers and
editors would cluster in certain parts of the profiles. (Says she, an INTJ
wikipedia editor).
But I think you might get more joy
if you ask the question
“What aspects of games that make
them engaging can we transfer to Wikipedia editing?” Then you can draw on
gaming literature, e.g. understanding game flow
http://dl.acm.org/citation.cfm?id=1077253
and do an assessment of where Wikipedia
editor does and doesn’t satisfy the game flow criteria. And then look at
criteria that are not met and come up with ideas to introduce that aspect of
game flow into Wikipedia editing.
As a concrete example, we know that people
like the competitive aspect of games (getting a personal best score, beating
other human/computer players, leaderboards). Now Wikipedia editors have the
concept of edit count, but frankly as a new editor, you are competing with
people with a lot of years and probably a lot of bot-edits under their belt:
http://en.wikipedia.org/wiki/Wikipedia:List_of_Wikipedians_by_number_of_edits
Could we do something similar on
Wikipedia?
That’s just one example of taking a
gaming concept into Wikipedia editing. I am sure there are many more. Look for
research on gamification:
http://en.wikipedia.org/wiki/Gamification
Kerry
From:
wiki-research-l-bounces@lists.wikimedia.org
[mailto:wiki-research-l-bounces@lists.wikimedia.org] On Behalf Of ENWP Pine
Sent: Friday, 5 July 2013 5:46 AM
To: ee@lists.wikimedia.org; Wiki
Research-l
Subject: [Wiki-research-l]
Recruiting gamers to edit Wikimedia
I've asked these questions in other ways and places and I'd like to
hear what other people on the Research and EE lists think.
There are many video game players of diverse ages, genders, languages,
and locations. How could Wikimedia editing be made into an appealing activity
for people who are currently video gamers? How could Wikimedia market itself to
gamers, including console, LAN, FPS, MMORPG, and mobile gamers?
Pine