I think that behind the "skeuomorphism vs. flat design" discussion there is
a different prioritization of valid design principles.
- Flat design focuses on: not replicating mechanical artifacts (e.g., no
need to limit calendar apps to the one page per month limit that exists on
paper), and removing excise (no leather stripes).
- Skeumorphic focuses on: making things obvious (i.e., something
clickable should look clickable), and respecting conventions (especially
those that users bring from how things work in the real world).
I think that Google is getting a good balance in the above principles in
their latest designs for Android, Google Now and some other products. There
is an interesting article about how Google organised its "design
On Fri, Feb 15, 2013 at 11:59 PM, Brandon Harris <bharris(a)wikimedia.org>wrote;wrote:
Personally, I find most modern design trends to be boring as hell.
I wish we'd shake things up and innovate more.
Anyways. Here's this:
Brandon Harris, Senior Designer, Wikimedia Foundation
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