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Erik tossed this interesting tidbit my way:
http://codewideopen.blogspot.com/2008/09/inkscape-shell-patch.html
Inkscape can already be used on the command-line to do SVG to PNG
conversions, but there's some folks working on patches to allow a single
process to accept multiple requests over time. This may confer a
performance advantage, avoiding startup costs, but I haven't seen any stats.
Currently we use the GNOME librsvg library for our SVG rasterizations;
it's fairly fast and of course built for embedded rasterization, but
it's traditionally been a bit behind on bug and feature implementation,
so some files don't render correctly.
I think we're currently a few versions behind on librsvg, so probably an
upgrade would help a lot, but we still toss around the idea of just
shelling out to Inkscape.
Anybody interested in doing a sample run of known-bad-on-rsvg SVGs with
the latest rsvg to compare against inkscape, and maybe some performance
stats comparing rsvg, inkscape, and these experimental batch mode
inkscapes? Should be fun! :D
(You'll find lots of examples of not-rendering-right files on our
bugzilla -- search for SVG!)
- -- brion
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