Am 26.10.2010 15:31, schrieb Kay Drangmeister:
and there the settings (in the template) are:
<FontSet name="book-fonts">
<Font face_name="DejaVu Sans Book" />
<!--Font face_name="unifont Medium" /-->
Please change that to
<FontSet name="book-fonts">
<Font face_name="DejaVu Sans Book" />
<Font face_name="unifont Medium" />
It looks like this when rendered:
http://drangmeister.net/tmp/map-bw.png
This looks like mapnik to my eyes, note the lower-case 'g' in
Ringparkcenter
at the left side of the image.
Try to render some area in china (or a complete
world to 2048x2048 px)
and you'll see it failing.
I switched to unifont, and it looks like this:
http://drangmeister.net/tmp/ma.png
which does not look like mapnik, note the different 'g'.
Unifont is a
Bitmap-Font which makes it look not so nice, but it
contains all characters of the Unicode Basic Multilingual Plane which
makes it perfect as a fallaback.
Visually the DejaVu looks more solid (IMHO), why is it
that original mapnik
has no problems in rendering worldwide with them instead of unifont?
Because it has
both enabled.
So if you like you can pick up the "unifont"
variant at /home/kayd/deploy,
I added the unifont already to the style used by
tirex, see
<http://svn.toolserver.org/svnroot/p_osm/styles/bw-mapnik/osm-bw.xml>
it also features the latest mapnik update (mostly a
change for power-
generator).
Am I supposed to add the be-noicons to the
rendering, too?
Yes, please. See the difference here:
I'll update the styles this night and
activate this one, too.
I left out the "uninteresting" icons, mostly
amenities like shops.
Other symbols, like oneway-arrows or landuse textures like vineyard are
still being used. I didn't bother to remove the unneeded icons from the
symbols directory, please tell me if efficiency dictates so :)
I just asked out of
curiosity.
Peter